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Volume 11, Issue 5 (May 2025)

3d Game Development In Unity

Impact Factor
7.883
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Volume 12 Issue 07

July 2026

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Author(s)

Prof. (Ms). Arti Sondawale Mrunal Wankhede

Abstract

This Project Looks At How To Create An Engaging Single-player Game Stressing Smooth Controls And Real-time Interaction Developed In Unity Game Engine. A Responsive Gaming Experience Is Possible For Players Who Can Move Smoothly Between Various States Including Walking, Running, Crouching, And Standing Still. The Game Features A Countdown Timer Indicating The Conclusion Of A Match And A Restart Choice, As Well As Systems For Managing Enemy Spawning And Scoring. Weapons Make Fight To Seem Dynamic And Varied By Allowing Both Semi-automatic And Full-automatic Shooting Modes. An Easy To Understand And Friendly User Interfae Lets Players Know With Live Updates On Their Score And Left Time. All Things Considered, The Game Offers An Engaging And Immersive Experience Totally Created In Unity By Combining Good Mechanics With A Simple UI.


Keywords

3D Unity UNITY Game Development Blender C-Sharp Game Development In Unity

Paper ID

IJSARTV11I5103496

Publication Date

May 8, 2025

Research Area

Game Development

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