Impact Factor
7.883
Call For Paper
Volume 12 Issue 07
July 2026
Author(s)
Sachin Hegde Satish Badhe Rohit Vijay Shubham Khanzode
Abstract
This Paper Explores The Idea Of Procedural Generation Through A 2d Game We Developed. The Idea Of Procedural Generation Is Touched Upon And Is Explored A Bit In The Context Of World Generation. Building Huge Worlds In Video Games Has Grown Increasingly Di
Keywords
PCG
Procedural Generation
Content Generation
Perlin Noise
Cellular Automata
Paper ID
IJSARTV3I515397
Publication Date
May 27, 2017
Research Area
Information Technology